Day Class

Represents a day, a unit of time equal to 24 hours, and approximately equal to the time it takes the earth to rotate once on its axis.

Definition

Namespace: InnerDrive.Quantitative.Units
Assembly: InnerDrive.Quantitative (in InnerDrive.Quantitative.dll) Version: 5.2.9017.0
C#
[SerializableAttribute]
[SystemInternationalAttribute]
[EnglishAttribute]
public class Day : Unit
Inheritance
Object    Unit    Day

Remarks

Defined conversions:
Target unitFactor
Day1
Hour24
Minute1 440
Second86 400

Constructors

Day Creates a new instance of Day.

Properties

AppliesTo Gets the Type of measurement that this Unit applies to.
(Inherited from Unit)
BaseFormat Gets the default format for displaying quantities of the unit.
(Inherited from Unit)
Conversions Provides the list of conversion factors for this Unit to the ConversionCache.
(Inherited from Unit)
Dimensions Gets the number of dimensions this Unit represents.
(Inherited from Unit)
Name Gets the name of the Unit.
(Inherited from Unit)
NamePlural Gets the name of the Unit when it represents any quantity other than 1.
(Inherited from Unit)
Symbol Gets the symbol or abbreviation of the Unit.
(Inherited from Unit)

Methods

CreateConversionList When implemented in derived classes, causes the Unit to assemble its list of conversion factors to other units.
(Overrides UnitCreateConversionList)
Equals Determines whether the specified Object is equal to the current Unit.
(Inherited from Unit)
FinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
GetHashCode Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Unit)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
ToString Gets the String representation of this Unit.
(Inherited from Unit)

See Also