[SerializableAttribute]
public class Node : IEquatable<Node>, IGeoLocatable,
ISerializable| Node | Creates a new instance of Node. |
| Node(Double, Double) | Creates a new instance of Node. |
| Node(SerializationInfo, StreamingContext) | Allows an object to control its own serialization and deserialization through binary and XML serialization. |
| Node(NullableLatitude, NullableLongitude, NullableLength) | Creates a new instance of Node. |
| Elevation | Gets the height of this Node relative to the earth's surface. |
| Latitude | Gets the latitude of this Node. |
| Longitude | Gets the longitude value of this Node. |
| Bearing(IGeoLocatable) | Gets the directional bearing from this Node to another Node |
| Bearing(IGeoLocatable, IGeoLocatable) | Gets the directional bearing from one Node to another. |
| Distance(IGeoLocatable) | Gets the distance from this Node to another Node |
| Distance(IGeoLocatable, IGeoLocatable) | Gets the distance from one Node to another. |
| Equals(Node) | Indicates whether the current object is equal to another object of the same type. |
| Equals(Object) |
Determines whether the specified Object is equal to the
current Node.
(Overrides ObjectEquals(Object)) |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object) |
| GetHashCode |
Serves as a hash function for a particular type,
suitable for use in hashing algorithms and data structures
like a hash table.
(Overrides ObjectGetHashCode) |
| GetObjectData | Populates a SerializationInfo with the data needed to serialize the target object. |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object) |
| ToString |
Gets the string representation of this Node.
(Overrides ObjectToString) |
| Equality(Node, Node) | Compares two instances of Node for equality. |
| Inequality(Node, Node) | Compares two instances of Node for inequality. |